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Old Mar 02, 2008, 12:24 AM // 00:24   #21
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wait time 4 minute, no countdown, I vote for kick if vote is passed, because else people would just move every 5 mins a little so you cant kick them...

either way, its a pain, too many people do it and laugh at you after

/signed
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Old Mar 02, 2008, 12:30 AM // 00:30   #22
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Quote:
Originally Posted by T-Superfly
I think this could work, it would have to be for more then 5 min though i would say 15-20(thats when i start to get really angry...) and I like the idea of marks but maybe instead of gettingf banned for 24hours u just cant group with people for like an hour.(sorta like how it works in PVP)
Trouble is, that's when a lot of people start to leave.
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Old Mar 02, 2008, 12:31 AM // 00:31   #23
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This has never happend to me, but i like how it works, i think you should go 1 step further and postit on INC gamers forums, those admins send direct messages to Arena net (GW)

Good Idea!
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Old Mar 02, 2008, 12:51 AM // 00:51   #24
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may god have pitty on the OP for crying and crying and crying and crying and crying and crying and crying and crying and crying and crying and crying and so on and so forth over something so incredibly easily fixed.

this is why the beautiful invention of heroes and henchmen were introduced.

tbh, if you want to take advantage of the double points for this weekend event: hero/hench it. it takes WAAAAAAY longer to coordinate groups and to even form them overall (not to mention the fact that 75% of GW players [for PvE] just aren't exactly what i would call a "shining star in the darkness of noobism").

this is a game, and as such, don't take it so seriously. if some-1 "leeches" then /zone out and kick the dude. on a brighter side, if the people leeching are in a "reputation farming" group for explorable areas, then, rest assure that by them leeching = them not benefitting in the slightest bit. you only get points/exp if the aggro touches your bubble (or if you're a monk, if you cast on someone who HAS aggro IN their).

but, on a side note: to give players the oppurtunity to have power over if people get suspended and/or banned is completely preposterous! any and everyone would exploit the usage of it and countless upon countless of people would be suspended/banned within' 2 weeks flat from the release of this feature.

i would not endorse myself for this kind of suggestion. sorry bud. ^^

Last edited by jonnieboi05; Mar 02, 2008 at 12:55 AM // 00:55..
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Old Mar 02, 2008, 12:56 AM // 00:56   #25
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Quote:
Originally Posted by JonnieBoi05

this is a [i]game[i/], and as such, don't take it so seriously. if some-1 "leeches" then /zone out and kick the dude. on a brighter side, if the people leeching are in a "reputation farming" group for epxlorable areas, then, rest assure that by them leeching = them not benefitting in the slightest bit. you only get points/exp if the aggro touches your bubble
I would agree with you if you were right. You get Reputation points no matter where are you on the map, whether you touch the bubble or not. Not to mention, in dungeons, a person that goes afk in mid-dungeon can just get the chest after taking an hour break.

By the way, avoiding situations where the problem is present is never the solution. This problem goes further than some "Rep Farming". It's been around for quite long enough.

Honestly, I don't see why you're on the suggestion forums if you think everything here is crying.
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Old Mar 02, 2008, 01:04 AM // 01:04   #26
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Quote:
Originally Posted by You can't see me
I would agree with you if you were right. You get Reputation points no matter where are you on the map, whether you touch the bubble or not. Not to mention, in dungeons, a person that goes afk in mid-dungeon can just get the chest after taking an hour break.

By the way, avoiding situations where the problem is present is never the solution. This problem goes further than some "Rep Farming". It's been around for quite long enough.

Honestly, I don't see why you're on the suggestion forums if you think everything here is crying.
wow what are you talking about? if you never touch an emeny with your aggro bubble you will not get rep points! simple as that.

on the other hand, when did i ever say dungeons? i said, and i quote,
Quote:
Originally Posted by JonnieBoi05
if the people leeching are in a "reputation farming" group for explorable areas
so.. where did i say dungeons? i said EXPLORABLE AREAS.

and i'm saying he's crying because every post he responds back with is on a negative note, NOT a positive one. people are giving their suggestions and opionions on the subject, as i did, and he always has something on the negative side of it. an "excuse", if you will.

Last edited by jonnieboi05; Mar 02, 2008 at 01:06 AM // 01:06..
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Old Mar 02, 2008, 01:15 AM // 01:15   #27
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Quote:
Originally Posted by JonnieBoi05
wow what are you talking about? if you never touch an emeny with your aggro bubble you will not get rep points! simple as that.

on the other hand, when did i ever say dungeons? i said, and i quote, so.. where did i say dungeons? i said EXPLORABLE AREAS.

and i'm saying he's crying because every post he responds back with is on a negative note, NOT a positive one. people are giving their suggestions and opionions on the subject, as i did, and he always has something on the negative side of it. an "excuse", if you will.
While farming today, I gained repuation points without being the agro bubble, in fact, I was nowhere near the group. Yet, my title rose from 145,726 to 146,834 after the slaying of enemies that I had never touched bubbles with. (Yes, I wrote the numbers down.) Regardless of conflicting testimony between you and I, repuation farming is not the only point of the problem.

By the way, your post connotes that you only think this problem applies to this weekend and it is of little matter. I'm providing you with other examples.


And yes, I'm very negative about this. It's a negative topic. The suggestions added are things that I do not feel would help the over all cause, therefore, I say what I think, negative or positive. If you inturpret that as an excuse or a whine, then by all means, continue.
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Old Mar 02, 2008, 01:20 AM // 01:20   #28
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Blablabla what the first guy said...but when the person gets voted out then they become a hero with all the same skills and equipment who is fully controlled by the leader (or if the leader designates it to an other person of the party) until the party enters an outpost.
The hero thing cannot be taken apart (armour and weapon).

This is to compensate players who have a 7/8 party (or 1/2, 3/4 or watever).

The '5 minute' rule only applies if a player has:

Not been in radar range of an enemy
Not moved
Not used a skill on himself or an ally while in radar range of an enemy or ally

This applies to any player, so more than one 'hero' is possible.

(Instead of all the other people have to vote the leecher out it is instead, the majoroty of the non leechers votes that count)




The leecher gets a lifetime ban from his Guild Wars account.
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Old Mar 02, 2008, 01:24 AM // 01:24   #29
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Quote:
Originally Posted by Bohya
Blablabla what the first guy said...but when the person gets voted out then they become a hero with all the same skills and equipment who is fully controlled by the leader (or if the leader designates it to an other person of the party) until the party enters an outpost.
The hero thing cannot be taken apart (armour and weapon).

This is to compensate players who have a 7/8 party (or 1/2, 3/4 or watever).

The '5 minute' rule only applies if a player has:

Not been in radar range of an enemy
Not moved
Not used a skill on himself or an ally while in radar range of an enemy or ally

This applies to any player, so more than one 'hero' is possible.

(Instead of all the other people have to vote the leecher out it is instead, the majoroty of the non leechers votes that count)




The leecher gets a lifetime ban from his Guild Wars account.

This would be a huge problem for people going for the survivor title, since they could be willed to die by the leader. I don't think we should punish them to that extent.
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Old Mar 02, 2008, 01:40 AM // 01:40   #30
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I really don't understand what the concern is. "ZOMGWTF! I worked for this PvE mission and they didn't!!! PvE is HARD!!!!!" I realize it's annoying, but I don't understand how your game experience is being crippled. Almost any NM mission can be beat with 1 person and 7 henchies, much less real people. PvE isn't hard by any stretch of the imagination.
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Old Mar 02, 2008, 01:47 AM // 01:47   #31
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Quote:
Originally Posted by You can't see me
This would be a huge problem for people going for the survivor title, since they could be willed to die by the leader. I don't think we should punish them to that extent.
No. Nothing that the party could do to them would effect them. When they come back into the game all of their things would be set back to before they were voted out (they would be in the last outpost they were in ofc). When they get voted out then they are automaticly logged out of the game.
The 'hero' isn't actualy the player!

When the '5 minute rule' comes around a player then a box will open up to all the other players saying 'Kick' and 'Don't Kick'. This box remains on a players screen until they have selected an option. Next to the name on the party panel thing it will tell you how many votes there have been for 'Kick' and 'Don't Kick'.

And Kanyatta we're talking about leechers, not H/H v full man parties.

Last edited by Bohya; Mar 02, 2008 at 01:55 AM // 01:55..
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Old Mar 02, 2008, 01:48 AM // 01:48   #32
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yeah real life is way less important than GW. afk for 10 minutes to carry in groceries or something and you get banned? no thanks. besides any way of players banning other players is a VERY bad idea. no matter how complicated it was, there would be people/groups of people doing it. at random at first then to hold people hostage for there gold/items
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Old Mar 02, 2008, 01:59 AM // 01:59   #33
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Quote:
Originally Posted by flclisgreat
yeah real life is way less important than GW.
Some people would say otherwise.
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Old Mar 02, 2008, 02:20 AM // 02:20   #34
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Quote:
Originally Posted by Bohya
No. Nothing that the party could do to them would effect them. When they come back into the game all of their things would be set back to before they were voted out (they would be in the last outpost they were in ofc). When they get voted out then they are automaticly logged out of the game.
The 'hero' isn't actualy the player!

When the '5 minute rule' comes around a player then a box will open up to all the other players saying 'Kick' and 'Don't Kick'. This box remains on a players screen until they have selected an option. Next to the name on the party panel thing it will tell you how many votes there have been for 'Kick' and 'Don't Kick'.

And Kanyatta we're talking about leechers, not H/H v full man parties.
Forgive me, I misunderstood. I like the idea, but similar ones have been shot down. I, however, support a hero replacement, so long as these heros cannot carry PvE skills, as Ursan heros would be veru unescasarry and imbalanced in the sense of team setup.
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Old Mar 02, 2008, 02:24 AM // 02:24   #35
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/signed

Although I would prefer a /votekick option.
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Old Mar 02, 2008, 02:50 AM // 02:50   #36
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/notsigned
Can be worked around when it happens. Open to abuse. PUGs suck, we all know that.
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Old Mar 02, 2008, 02:56 AM // 02:56   #37
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I think we need a title "leecher" to promote more leechers. For every minute afk while your team is killing stuff, you get a point. Fits in well with the bad Sardelac suggestions.
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Old Mar 02, 2008, 03:11 AM // 03:11   #38
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I like the idea, but what happens to the people who have to go afk due to reasons they cannot control? How would that be fair to them? being forced away, cominc back and seeing that they got kicked back to the last outpost. Kinda one sided.
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Old Mar 02, 2008, 03:23 AM // 03:23   #39
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Quote:
Originally Posted by Buddhaofwar
I like the idea, but what happens to the people who have to go afk due to reasons they cannot control? How would that be fair to them? being forced away, cominc back and seeing that they got kicked back to the last outpost. Kinda one sided.

They only recieve punishment for repeated offenses, and even then, the punishment is not harsh. If someone is leeching more than once in 24 hours because of events pulling him away, perhaps he needs to learn not to try to play and cover real life tasks that take priority over a game.

It sounds one sided, yes, but it comes down to that if you're busy, it's very rude to group with people knowing you may have to be pulled away for unreasonable amounts of time.
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Old Mar 02, 2008, 03:33 AM // 03:33   #40
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Quote:
Originally Posted by You can't see me
Forgive me, I misunderstood. I like the idea, but similar ones have been shot down. I, however, support a hero replacement, so long as these heros cannot carry PvE skills, as Ursan heros would be veru unescasarry and imbalanced in the sense of team setup.
Urggh. You still don't understand . Read what I have previously said and you should get it.

I am thankful for your apology but it was unessisary.
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